Digital publishing projects engage students with the publishing process, including curating material, collaborative meaning making, and communicating scholarship to a particular audience.
Learning objectives are clearly defined statements of expected goals and outcomes from the student perspective. When a student finishes an activity or a lesson, what will they know, articulate, or be able to do?
Every digital pedagogy project should have learning objectives. Here are a few tips for creating student-centered objectives:
Getting started: try Bloom's Taxonomy Action Verbs for sample action verbs to use in learning objectives.
Students will be able to...
- identify and critique institutional, infrastructural, and social barriers to accessing and contributing scholarly information.
- collaborate with peers to create a contextualized body of work with a cohesive tone and thematic arc.
Scalar - a free, open-source multimodal publishing platform that supports non-linear pathways and interlinked elements.
WordPress - a user-friendly website publishing platform.
UNC affiliates can create WordPress sites for free by logging in to web.unc.edu with their ONYEN and password.
Omeka - an open source online platform for creating exhibits that supports extensive metadata.
PubPub - a free open source collaborative publishing platform.
PowerPoint - a user-friendly software application that can be used to create flexible formatting for text and images (settings can be changed from a presentation-style layout).
Students can download the Microsoft Suite for free through the ITS Software Acquisition site.
Icon "layout" by Irman Firmansyah from the Noun Project
To get started with digital pedagogy and lesson planning after exploring this guide, contact Sarah Morris (semorris@email.unc.edu or (919) 962-2094).
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